

Obviously this is next to impossible to put in the game so they gave him a selection of choice spells from a few different Lores, plus a bunch of buffs and unique abilities. You pick a lore before the battle, he gets Loremaster in it, and he can use all those spells. From what I can tell in TT he has access to all lores, but he doesn't get to use them all at once. I imagine the same reason the Fay Enchantress isn't throwing fireballs.ģ. Each line is effectively a semi-linear development path for skills associated withe the focus of the given line. High Magic, Light, and Celestial actually.Ģ. Skill Lines Skills are typically categorized or grouped into several lines, each with its own particular focus related to distinct aspects of game play, or with a selection of skills specific to the character. He has all lores taught in Empire, plus Death, and High magic.ġ. I know I wouldn't have enough to get everything, but why can't i build my mazdamundi to throw fireballs and cast death magic?ģ. He has some Light spells and some High magic spells.Ģ. I can't even remember how many lores Mazdamundi knew in the TT game. Discussions, strategies, stories, crude cave-drawings, and more for Medieval 2, Empire, Shogun 2, Rome 2, Attila, Thrones of Britannia, Warhammer, Three Kingdoms and others. A subreddit for the Total War strategy game series, made by Creative Assembly. And if you are playing with a mod, I'm sure there will be mod coming to give him more magic (probably at least one to give him the two complete heaven/light lores.) Like theres a file somewhere relating to skill-trees. Unless you're playing with a mod you'll never have enough skill points to do more than that, really. Escrito originalmente por Lyle Ugleman:Meh, he's basically got a full lore of magic there as well as what appears to be 4 unique spells and a crapton of magic-based buffs.
